Sega’s critically-acclaimed Yakuza sequence has all the time been related to Sony consoles, however Nintendo followers bought a glimpse of what makes this franchise tick when the primary and second video games hit Wii U in Japan. Sadly, gross sales weren’t nice, however Sega’s Toshihiro Nagoshi mentioned the discharge was “an experiment”.
On condition that the Wii U was one thing of a flop and its successor, the Swtich, is doing so significantly better, you would possibly assume that Sega can be prepared to take one other likelihood and produce the shadowy underworld of Japan to the hybrid system – however in line with sequence producer Daisuke Sato, that is not wanting doubtless.
Talking to French web site Gameblog, Sato mentioned:
To be practical in direction of what occurred, Yakuza 1 & 2 for Wii U was a big failure. However our aim continues to be to develop cross-platform as a lot as potential, and we all know that it brings an additional viewers, that it permits us to draw extra folks. That being mentioned, in relation to Swap, I’m satisfied that it might not be the best platform on which to develop Yakuza video games. Possibly the general public is just not anticipating that sort of recreation on Swap. They might be used to totally different video games. It might not be the best platform. Relating to Xbox One, we may contemplate it, realizing that Xbox One customers is perhaps extra more likely to be considering a recreation like Yakuza. That might be an choice.
Do you suppose Yakuza would discover a receptive viewers on Swap, or does Sato have some extent? Tell us with a remark.