After weeks of hypothesis, Fortnite lastly arrived on Change yesterday. The information that the world’s largest online game was on a Nintendo system was trigger for celebration, but it surely wasn’t all constructive – gamers who already had Fortnite on PS4 discovered that they could not carry their progress or purchases over to the Change model as a result of Sony will not enable it.
Talking at E3, Nintendo of America’s president Reggie Fils-Aime addressed this concern, stating that Nintendo – not like Sony – has no downside with cross-platform play as a result of it is “fan-forward” and within the “greatest curiosity” of the sport:
We embrace working with a developer and enabling them to convey their imaginative and prescient to life and whether or not that is Fortnite, whether or not that is numerous the opposite video games which have cross-platform play on our console, from a developer standpoint that is what we wish. And we work arduous with them to convey that to life. What rivals do is their determination to make. We imagine being each developer-forward and fan-forward is in the perfect curiosity of the sport.
Reggie’s wording is sort of telling; using “developer-forward” is a reference to the truth that Sony has clearly put strain on Fortnite developer Epic Video games to limit cross-platform play in relation to accounts created on the PS4. It is value noting that Microsoft, like Nintendo, has no concern with cross-platform play.
Reggie additionally confirmed that the sport had been downloaded two million instances because it launched, which is sort of a powerful achievement:
At this level, we have already had greater than two million downloads on Fortnite. In order that speaks to an engaged viewers on Nintendo Change in addition to the core proposition of, I can now take it with me and play anyplace, anytime, with anybody, it is actually resonated.
Tell us should you suppose Nintendo will get anyplace with Fortnite’s cross-platform woes by posting a remark under.
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